home *** CD-ROM | disk | FTP | other *** search
/ Champak 140 / (Vol 140) Sep 19 2011.iso / Games / mardek_rpg.swf / scripts / DefineSprite_4195 / frame_57 / DoAction.as
Text File  |  2011-09-19  |  5KB  |  138 lines

  1. function ┬º\x01\x02┬º()
  2. {
  3.    return 1709 % 511 * 5;
  4. }
  5. var ┬º\x01┬º = -590 + "\x01\x02"();
  6. while(true)
  7. {
  8.    if(eval("\x01") != 290)
  9.    {
  10.       if(eval("\x01") != 277)
  11.       {
  12.          if(eval("\x01") != 904)
  13.          {
  14.             if(eval("\x01") != 46)
  15.             {
  16.                if(eval("\x01") != 813)
  17.                {
  18.                   if(eval("\x01") != 448)
  19.                   {
  20.                      if(eval("\x01") != 993)
  21.                      {
  22.                         if(eval("\x01") != 893)
  23.                         {
  24.                            if(eval("\x01") != 312)
  25.                            {
  26.                               if(eval("\x01") == 720)
  27.                               {
  28.                                  set("\x01",eval("\x01") + 10);
  29.                                  stop();
  30.                                  nextFrame();
  31.                                  break;
  32.                               }
  33.                               if(eval("\x01") == 340)
  34.                               {
  35.                                  set("\x01",eval("\x01") + 560);
  36.                                  ┬º┬ºpush(!function ┬º\x01\x02┬º()
  37.                                  {
  38.                                     return 1709 % 511 * 5;
  39.                                  });
  40.                                  continue;
  41.                               }
  42.                               if(eval("\x01") == 730)
  43.                               {
  44.                                  set("\x01",eval("\x01") + 263);
  45.                                  continue;
  46.                                  continue;
  47.                               }
  48.                               if(eval("\x01") != 711)
  49.                               {
  50.                                  if(eval("\x01") == 194)
  51.                                  {
  52.                                     set("\x01",eval("\x01") - 148);
  53.                                     break;
  54.                                  }
  55.                                  if(eval("\x01") != 905)
  56.                                  {
  57.                                     if(eval("\x01") != 900)
  58.                                     {
  59.                                        if(eval("\x01") == 287)
  60.                                        {
  61.                                           set("\x01",eval("\x01") - 61);
  62.                                           _parent.Animate("idle");
  63.                                           break;
  64.                                        }
  65.                                        if(eval("\x01") == 226)
  66.                                        {
  67.                                           set("\x01",eval("\x01") - 226);
  68.                                           break;
  69.                                        }
  70.                                     }
  71.                                     set("\x01",eval("\x01") - 613);
  72.                                     if(function ┬º\x01\x02┬º()
  73.                                     {
  74.                                        return 1709 % 511 * 5;
  75.                                     })
  76.                                     {
  77.                                        set("\x01",eval("\x01") + 0);
  78.                                     }
  79.                                  }
  80.                                  set("\x01",eval("\x01") - 628);
  81.                                  ┬º┬ºpush("\x0f");
  82.                               }
  83.                               set("\x01",eval("\x01") + 194);
  84.                            }
  85.                            set("\x01",eval("\x01") + 408);
  86.                            if(function ┬º\x01\x02┬º()
  87.                            {
  88.                               return 1709 % 511 * 5;
  89.                            })
  90.                            {
  91.                               set("\x01",eval("\x01") + 10);
  92.                            }
  93.                            continue;
  94.                            var ┬º┬ºpop() = function ┬º\x01\x02┬º()
  95.                            {
  96.                               return 1709 % 511 * 5;
  97.                            };
  98.                         }
  99.                         set("\x01",eval("\x01") - 581);
  100.                         ┬º┬ºpush(true);
  101.                         continue;
  102.                      }
  103.                      set("\x01",eval("\x01") - 282);
  104.                      ┬º┬ºpush("\x0f");
  105.                      ┬º┬ºpush(1);
  106.                      continue;
  107.                   }
  108.                   set("\x01",eval("\x01") - 254);
  109.                   if(function ┬º\x01\x02┬º()
  110.                   {
  111.                      return 1709 % 511 * 5;
  112.                   })
  113.                   {
  114.                      set("\x01",eval("\x01") - 148);
  115.                   }
  116.                   continue;
  117.                }
  118.                set("\x01",eval("\x01") + 80);
  119.                continue;
  120.                continue;
  121.             }
  122.             set("\x01",eval("\x01") + 847);
  123.             continue;
  124.          }
  125.          set("\x01",eval("\x01") + 89);
  126.          continue;
  127.       }
  128.       set("\x01",eval("\x01") + 63);
  129.       ┬º┬ºpush(eval(function ┬º\x01\x02┬º()
  130.       {
  131.          return 1709 % 511 * 5;
  132.       }));
  133.       continue;
  134.    }
  135.    set("\x01",eval("\x01") + 158);
  136.    ┬º┬ºpush(true);
  137. }
  138.